State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Space Games on iOS in Oman Q4 2021

Discover the performance of the top 5 space games on iOS in Oman during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Space Games on iOS in Oman Q4 2021

During the fourth quarter of 2021, the top 5 space games on iOS in Oman showcased varying performance metrics in terms of downloads, revenue, and active users. Below, we delve into the weekly trends of each game, providing a comprehensive overview of their performance.

My Little Universe from SayGames LTD saw its weekly downloads peak at 307 in the week of November 29, followed by a decline to 199 by the end of December. Revenue for this app was modest, with a peak of $37 in mid-November and a slight dip to $26 in the final week of December. Active user numbers showed a significant rise, starting from 129 in late October and reaching a peak of 467 in early December before stabilizing at 328 by the end of the quarter.

Galaxy Attack: Space Shooter by RocketAds Ltd experienced a varied trend in downloads, starting at 53 in late September and reaching a high of 169 in early November. However, downloads dropped to 50 by the end of December. Revenue showed a steady decline from $118 in late September to around $29 in the final weeks of December. Active users peaked at 276 in early November but gradually decreased to 134 by the end of December.

Solar Smash by PARADYME LIMITED had a challenging quarter with its highest downloads reaching 233 in late September and dropping significantly to just 25 by the end of December. The app did not generate any revenue throughout the quarter. Active users started at 567 in late September and saw a consistent decline, ending the quarter at 255.

Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. showed a fluctuating revenue trend, peaking at $125 in early November and settling at $64 by the end of December. Downloads remained low, with a peak of 30 in mid-October and ending at 15 in the last week of December. Active users saw a decrease from 2066 in late September to 1268 by the end of December.

LEGO® Star Wars™: TCS by Warner Bros. had minimal revenue throughout the quarter, with a peak of $54 in mid-October and mostly single-digit figures for the rest of the period. Downloads were similarly low, peaking at 23 in mid-November and ending the quarter with 17. The app's active users were sparse, with a high of 37 in mid-November and just 10 by the end of December.

These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022